#include <enterKing.h>
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static bool | canDeclareWin (const NumEffectState &state) |
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template<Player P> |
static bool | canDeclareWin (const NumEffectState &state) |
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static bool | canDeclareWin (const NumEffectState &state, int &drops) |
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template<Player P> |
static bool | canDeclareWin (const NumEffectState &state, int &drops) |
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Definition at line 12 of file enterKing.h.
template bool osl::enter_king::EnterKing::canDeclareWin< WHITE > |
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const NumEffectState & |
state) | |
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static |
template<Player P>
static bool osl::enter_king::EnterKing::canDeclareWin |
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const NumEffectState & |
state) | |
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static |
template bool osl::enter_king::EnterKing::canDeclareWin< WHITE > |
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const NumEffectState & |
state, |
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int & |
drops |
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) |
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static |
template<Player P>
static bool osl::enter_king::EnterKing::canDeclareWin |
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const NumEffectState & |
state, |
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int & |
drops |
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) |
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static |
The documentation for this struct was generated from the following files: