AfterUpdate enum value | osl::search::QuiescenceSearch2< EvalT > | |
ATTACK enum value | osl::search::QSearchTraits | private |
base_t typedef | osl::search::QuiescenceSearch2< EvalT > | private |
BeforeUpdate enum value | osl::search::QuiescenceSearch2< EvalT > | |
brinkmatePenalty(Player P, int limit) | osl::search::FixedEval | inlineprotectedstatic |
CAPTURE enum value | osl::search::QSearchTraits | private |
CHECK enum value | osl::search::QSearchTraits | private |
CheckmateSpecialDepth enum value | osl::search::QSearchTraits | private |
currentState() const | osl::search::QuiescenceSearch2< EvalT > | inline |
currentValueWithLastThreat(eval_t const &ev, Piece last_move_piece) | osl::search::QuiescenceSearch2< EvalT > | private |
depth() const | osl::search::QuiescenceSearch2< EvalT > | inlineprivate |
depthFromRoot() const | osl::search::QuiescenceSearch2< EvalT > | inlineprivate |
drawValue() const | osl::search::FixedEval | inlineprotected |
effect_state_t typedef | osl::search::QuiescenceSearch2< EvalT > | |
ESCAPE enum value | osl::search::QSearchTraits | private |
eval_t typedef | osl::search::QuiescenceSearch2< EvalT > | |
EvalUpdateState enum name | osl::search::QuiescenceSearch2< EvalT > | |
examineCapture(QuiescenceRecord *record, int &curVal, MoveVector &working, int &alpha, int beta, eval_t const &ev, Piece last_piece, int additional_depth) | osl::search::QuiescenceSearch2< EvalT > | inlineprivate |
examineMoves(QuiescenceRecord *record, int &curVal, const Move *first, const Move *last, int &alpha, int beta, eval_t const &ev, int additional_depth, Square dont_capture=Square::STAND()) | osl::search::QuiescenceSearch2< EvalT > | |
examineTakeBack(const MoveVector &moves, int &cur_val, int &alpha, int beta, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | |
examineTakeBack2(const MoveVector &moves, QuiescenceThreat &threat2, QuiescenceThreat &threat1, int beta, int beta2, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | |
FirstThreat enum value | osl::search::QSearchTraits | private |
FixedEval() | osl::search::FixedEval | inlineprotected |
generateAndExamineTakeBack2(MoveVector &moves, QuiescenceThreat &threat2, QuiescenceThreat &threat1, int beta1, int beta2, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | inline |
HistorySpecialDepth enum value | osl::search::QSearchTraits | private |
isWinValue(Player P, int val) | osl::search::FixedEval | inlineprotectedstatic |
KING_ESCAPE enum value | osl::search::QSearchTraits | private |
max_depth | osl::search::QuiescenceSearch2< EvalT > | private |
MaxDepth enum value | osl::search::QSearchTraits | private |
minusInfty(Player P) | osl::search::FixedEval | inlineprotectedstatic |
MoveType enum name | osl::search::QSearchTraits | private |
MoveVector typedef | osl::search::QuiescenceSearch2< EvalT > | |
node_count | osl::search::QuiescenceSearch2< EvalT > | private |
nodeCount() const | osl::search::QuiescenceSearch2< EvalT > | inline |
OTHER enum value | osl::search::QSearchTraits | private |
passValue(int alpha, int beta, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | private |
PROMOTE enum value | osl::search::QSearchTraits | private |
QuiescenceSearch2(SearchState2Core &s, SimpleHashTable &t) | osl::search::QuiescenceSearch2< EvalT > | inline |
root_depth | osl::search::QuiescenceSearch2< EvalT > | private |
search(eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
search(Player P, eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
search(int alpha, int beta, eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
search(Player P, int alpha, int beta, eval_t &ev, Move last_move, int depth) | osl::search::QuiescenceSearch2< EvalT > | inline |
searchInternal(int alpha, int beta, eval_t &ev, Move last_move, int additional_depth=0, EvalUpdateState need_eval_update=AfterUpdate) | osl::search::QuiescenceSearch2< EvalT > | |
searchIteratively(eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
searchIteratively(Player P, eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
searchIteratively(int alpha, int beta, eval_t &ev, Move last_move, int depth) | osl::search::QuiescenceSearch2< EvalT > | inline |
searchMain(QuiescenceRecord *record, int alpha, int beta, eval_t &ev, Move last_move, int additional_depth, EvalUpdateState &need_eval_update) | osl::search::QuiescenceSearch2< EvalT > | private |
searchProbCut(int alpha, int beta, eval_t &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | |
searchProbCut(Player P, int alpha, int beta, eval_t &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | inline |
SecondThreat enum value | osl::search::QSearchTraits | private |
setDrawValue(int value) | osl::search::FixedEval | inlineprotected |
state | osl::search::QuiescenceSearch2< EvalT > | private |
staticValue(eval_t const &ev, int alpha, int beta, QuiescenceRecord *record) | osl::search::QuiescenceSearch2< EvalT > | inline |
staticValueWithThreat(eval_t const &ev, int alpha, QuiescenceThreat &threat1, QuiescenceThreat &threat2) | osl::search::QuiescenceSearch2< EvalT > | |
staticValueWithThreat(eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | inline |
staticValueWithThreat(eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | inline |
table | osl::search::QuiescenceSearch2< EvalT > | private |
takeBackOrChase(int alpha, int beta, eval_t const &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | |
takeBackValue(int alpha, int beta, eval_t const &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | |
threatmatePenalty(Player P) | osl::search::FixedEval | inlineprotectedstatic |
UNKNOWN enum value | osl::search::QSearchTraits | private |
winByCheckmate(Player P) | osl::search::FixedEval | inlineprotectedstatic |
winByFoul(Player P) | osl::search::FixedEval | inlineprotectedstatic |
winByLoop(Player P) | osl::search::FixedEval | inlineprotectedstatic |
windowMax(Player P) | osl::search::FixedEval | inlineprotectedstatic |
winThreshold(Player P) | osl::search::FixedEval | inlineprotectedstatic |
~FixedEval() | osl::search::FixedEval | inlineprotected |