#include "osl/eval/progressEval.h"
#include "osl/eval/ppair/piecePairPieceEval.h"
#include "osl/record/csaRecord.h"
#include "osl/state/numEffectState.h"
#include "osl/oslConfig.h"
#include <iostream>
#include <iomanip>
#include <cstdlib>
#include <cstdio>
#include <unistd.h>
Go to the source code of this file.
Functions | |
void | usage (const char *prog) |
void | show (const char *filename) |
int | main (int argc, char **argv) |
void | show (const NumEffectState &state) |
Variables | |
int | verbose = 0 |
int | max_progress = 8 |
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 29 of file show-progresseval.cc.
References osl::eval::ProgressEvalGeneral< progress_eval_opening_t >::setUp(), osl::record::csa::show(), and usage().
void show | ( | const char * | filename) |
void show | ( | const NumEffectState & | state) |
Definition at line 59 of file show-progresseval.cc.
References osl::eval::ProgressEvalGeneral< OpeningEval >::attackDefenseBonus(), osl::eval::ProgressEvalGeneral< OpeningEval >::endgameValue(), max_progress, osl::eval::ProgressEvalGeneral< OpeningEval >::minorPieceValue(), osl::progress::Effect5x3::progress16(), osl::progress::Progress16::value(), osl::eval::PieceEval::value(), osl::eval::ProgressEvalGeneral< OpeningEval >::value(), and verbose.
void usage | ( | const char * | prog) |
Definition at line 17 of file show-progresseval.cc.
int max_progress = 8 |
Definition at line 27 of file show-progresseval.cc.
Referenced by show().
int verbose = 0 |
Definition at line 26 of file show-progresseval.cc.