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include
osl
game_playing
pvHistory.h
Go to the documentation of this file.
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/* pvHistory.h
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*/
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#ifndef _PVHISTORY_H
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#define _PVHISTORY_H
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#include "
osl/search/moveWithComment.h
"
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#include "
osl/misc/carray.h
"
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namespace
osl
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{
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namespace
game_playing
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{
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struct
PVHistory
:
public
CArray<MoveWithComment,8>
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{
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};
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}
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}
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#endif
/* _PVHISTORY_H */
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// ;;; Local Variables:
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// ;;; mode:c++
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// ;;; c-basic-offset:2
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// ;;; End:
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