1 #ifndef _SIGNATURE_EFFECT_H
2 #define _SIGNATURE_EFFECT_H
18 template<
typename State>
22 for(
int x=1;x<=9;x++){
24 PtypeO ptypeO=getPtypeO(state.pieceAt(pos));
36 template <Player P,
class State>
38 template <Player P,
class State>
40 template <Player P,
class State>
56 template<
typename OrigState>
66 template<Player P,
typename BaseState>
74 Piece oldPiece=s.pieceAt(from);
88 template<Player P,
typename BaseState>
106 template<Player P,
typename BaseState>
110 template <
typename F>
114 Piece oldPiece=s.pieceAt(from);
129 #endif // _SIGNATURE_EFFECT_H